Teams will switch sides after one team has scored at least 6 points
High/Low to decide who throws first
Dye must hit the opposing team's side of the table in order to score
Hit table and score is 1 point
Hit cup and score is 2 points
Hit the table and fall to the ground on the shooting team's side is a field goal worth 2 points
Sink in the cup is worth 3 points
Dye must be thrown at least 8 feet in the air
You must tell Mason and send in the group me when a game will be played - Mason will try to be there
Each game must have a scorekeeper - verified by Mason
Must use official BBDL dye (found in Mason’s room) and red solo cups on all four corners
Fifas
Fifas are worth 1 point each
You must ladder (1 kick, 2 kicks, 3 kicks, etc…)
The first kick CANNOT come from any part of the body besides the foot, other kicks can come from any part that is legal in soccer
Other Rules:
Players own any space that is passed their cups. If opposing players come into that space, blocking without the use of arms is fair game
The dye must hit the table, the ground, or the cup before any player can touch the dye after a throw. Failure to do so will result in a warning, doing this a second time will result in the player sitting out for three throws, forcing a teammate to play a 2v1
SATURDAY RULES: If you talk to anyone outside of the game enough to delay gameplay that is a warning. If you do this twice you will sit out for three throws.
If an attempt to play the game inside the right week hasn’t been made by one team, the team who has been attempting to schedule it will be crowned the victor
Playoffs:
Tie break is: 1. Point Differential 2. Points For 3. Game to 7
Higher seed throws first throughout entire playoffs
Switch sides halfway through all games, for finals, higher seed gets to pick their side for games 1 and 3
Top 4 Seeds Get Byes
Challenge Rounds: highest seed gets to pick their opponents in order